Campfire Tales
A downloadable game for Windows
This game is cursed.
DO NOT PLAY!
This 8bit game is a port from a mystery source... It was originally made to be played on one of the best selling portable gaming consoles of all time!
This chromatic, casual, linear, interactive story game centers around a campfire with old friends telling... tales.
The first story is a true story about a camping trip. The second story follows a father and two children. A witch, Baba Yaga kidnaps the children! In the third story, we wake up as a rubber ball and have an adventure. The final story... WEREWOLF!
The puzzles in this game can be easily solved using brute force, (and the game can be finished in one sitting). The game itself allows for almost everyone to get an ending. But if you are daring enough, you can achieve some secret endings and even alternative ones!
Dark humor is required.
Status | Released |
Platforms | Windows |
Author | Mow Mow Dev |
Genre | Role Playing |
Made with | GB Studio, Aseprite |
Tags | campfire-stories, camp-fire-story, campfire-story, camp-fire-storys, camp-fire-tails, campfire-tails, camp-fire-tales, cft, Game Boy, gb-studio |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard |
Links | Steam |
Purchase
In order to download this game you must purchase it at or above the minimum price of $3.99 USD. You will get access to the following files:
Development log
- My First Itch.io GameMay 10, 2022
Comments
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Hey, You mentioned in the devlog that this was developed in gbstudio. Do you have any plans to release a .gb or .gbc version?
I also see you're interested in a potential physical release. I'd love to help out with that if I can, maybe we could talk about that!
Due to the demographic of pc players which has been my focus I have not released the .gb file cause most wont care or have any use for it, (or know what to do with it). I may release the rom in the future, no time frame though.
I am very interested in a physical release. I have not been happy with my numbers I been running for it though. I will need my ROI of that to be less than 2 years. The Steam sales of this game has almost finished my ROI. I expect to be in the green this year on this game. (costs has been for the a couple different software and donations to the sprite creators for their free work).
Feel free to reach out to me in email at mowmowdev@gmail.com and tell me your thoughts on how you can help. I am all ears!
Mow Mow